At the heart of our Galaxy, an advanced civilization of which we know
nothing has built the biggest, most beautiful starship ever: the Starship
Titanic.
On its maiden voyage, the biggest, most beautiful, most technologically
advanced interstellar Etherliner ever built unexpectedly crashes.
Into your house.
You find your way on board. It is like no alien spaceship you have ever
imagined. It most resembles a
mixture of the Queen Mary, the Ritz, the Chrysler Building and
Tutankhamen's tomb, with Venice thrown in for good measure.
As you enter it you quickly discover that you are not alone. The ship is
inhabited by a crew of malfunctioning robots and a semi-deranged parrot.
What has happened here? What's going on? Well, why not ask the crew? You
will find that they talk. And talk. And talk. And talk...
The robots are brought to life by a proprietary interactive language
engine called SpookiTalk. You have not encountered anything like this
before in any kind of game. It is truly revolutionary. When you talk to
any of the characters, SpookiTalk enables them to respond with one of
over 10,000
pre-recorded lines of dialog. The more you talk to them, the more they
will respond and the more you will learn. The effect is uncanny. That's
why it's called SpookiTalk. (UncanniTalk didn't work well for us.)
You'll meet Marsinta Drewbish. She's the rudest receptionist this side of
Sarkibarst V. However, you have to deal with her because as a third class
passenger you will quickly find yourself in the grip of one of the most
powerful forces known to modern man: the desire for a free upgrade.
Then there's the Fentible, the gracious, charming and completely
forgetful Doorbot. There's Nobby the hypocondriac Liftbot, there's
Fortillian the semi-mendacious Barbot, and then there is the Parrot.
There is no adequate warning to prepare you for... the Parrot.
Can you unravel the mystery of what terrible events have occurred aboard
the Starship Titanic? Can you solve the problem of Titania whose strange
brooding statues dominate the ship? Can you take control of the ship and
navigate it back to Earth before the Parrot drives you finally and
irrevocably mad? Only if you're very, very clever.
Can you have an enormous amount of fun trying? Absolutely.
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